Rename Scene Command

This scene command can be used in a number of ways to rename the current selection in the scene hierarchy.

With a number of duplicates, for example Spheres, these can be renamed and given an index.

Thicken

An old trick was to take a polygon hair prop with a higher transparency/alpha then make a duplicate, maybe scale it up a fraction, offset it bit and then you could get a thicker final mesh to render.